By Dr. Evelyn Reed | January 01, 0001 | 7 min read
This November, Kotaku game-of-the-year-winner XCOM: Enemy Unknown is getting its first substantial expansion, Enemy Within.

It’ll feature a bunch of new abilities, weapons, enemies, and other changes. It sounds really good https://kotaku.com/xcom-enemy-unknown-gets-its-first-major-expansion-this-1175378649
With this new trailer, we can see that it looks pretty good, too. Mech soldiers, genetically enhanced soldiers, the new “Mechtoid” enemy, as well as a
all yono app new teleporting, invisible enemy that is apparently called a “Seeker.” Also, at the end of the

trailer you can watch a mech soldier fight a Mechtoid, culminating with an extend-o-punch straight out of Pacific Rim.
(Which, yes, while this goes a bit beyond my anime-cred, that rocket-punch in Pacific Rim

was an homage to Mazinger Z, but it’s the thought, and massive
go rummy robo-punch, that counts.) Enemy Within
holy rummy will be out on November 12 for PC and consoles. I’m pumped.